Aranestel
An eastern river confederacy held together by pilots, signal towers and a disputed promise of rescue.
The long eastern shore
Aranestel's shape is its constitution. Towns too far apart for a single garrison communicate by beacon and river boat. Leekowglen sends amber and cold-water fish south; Gableclay sends kilnware north; the capital Fallowerness arbitrates salvage. The convenership belongs to the officer who can keep those routes open, presently Ilyra Sere.
A lantern withheld
Every harbor owes shelter to a lit rescue vessel. During the Night Without Lanterns, several lights were deliberately darkened to prevent refugee ships claiming that shelter. Ilyra's father signed the order and her daughter found it. The confederacy now asks foreign realms to trust a new network of heat signals. Its own pilots still count the unlit towers when they pass.
Ilyra won the convenership by reopening winter supply routes.
A kiln town on the eastern coast that makes vessels for carrying dangerous warmth.
An eastern harbor capital whose empty moorings carry the names of missing ships.
A coastal confederacy governed by obligations to supply and rescue distant harbors.
An isolated northeastern harbor that keeps its promises through winter isolation.
The Sere family supplies pilots and signal officers to the League of Lanterns.