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0.0.6Veyrath
town

Gableclay

A kiln town on the eastern coast that makes vessels for carrying dangerous warmth.

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Gableclay's paired roofs vent kiln smoke toward the prevailing shore wind. Its sealed ceramic jars can hold a measured working for three days, enabling hospitals to survive interrupted supply. A maker's thumbprint on each lid is a warranty: if a jar breaks early, the household that made it owes replacement heat.

Ossa Sere has found lids bearing the thumbprint of a potter dead for thirty years. The jars are genuine and freshly fired. Someone has learned to reproduce a person's bodily signature, threatening the assurance on which the city's medicine trade depends.

See also
Aranestel
realm

An eastern river confederacy held together by pilots, signal towers and a disputed promise of rescue.

Cove of Otha
sea

A sheltered recess beneath the southern farm country, used by smugglers and rescue crews alike.

Kirkengrove
town

A wooded western port of Alceria whose shrines remember the displaced.

Ochererbourne
town

A western shore settlement painting warnings that captains can read through snow.

Cedarterrace
town

Shipwright terraces built from warmwood that must never be allowed to root.

Leekowglen
town

An isolated northeastern harbor that keeps its promises through winter isolation.