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0.0.6Veyrath
spell

Carry the Ember

Store a bounded quantity of warmth in a sealed ceramic jar

Your view · this device
52 words
A working of Hearthbinding

Carry the Ember

Difficulty
Adept
Range
Touch
Lasts
Up to three days
Discipline
Containment

SStore a bounded quantity of warmth in a sealed ceramic jar

The casting. Charge through a root wick and remove it before sealing

Origin. Developed by Gableclay potters

What it takes

Heat from the source; jar loses charge over three days

Undone by

Crack the glaze or immerse in a large cold reservoir

The thumbprint on the lid guarantees the maker will replace an early failure. Counterfeit signatures now threaten a craft trusted by hospitals more than courts.

Practitioners must record both the intended effect and its cost. The limits above are part of the working, not obstacles that a stronger will can simply ignore.

See also
Hearthbinding
magic system

A measurable craft that moves existing heat through prepared vessels and living roots.

Veyrath
Ask the Standing Witness
spell

Hear one recent impression from a living tree

Veyrath
Borrow a Hearth
spell

Warm one room from a measured source

Veyrath
Graft a Lost Name
spell

Reconnect a displaced impression to a consenting living grove

Veyrath
A Light at the Last Door
spell

Ensure a named traveler encounters a possible refuge

Veyrath
The Season Held Open
spell

Delay one named place’s final frost until a specific harvest is gathered

Veyrath