Carry the Ember
- Difficulty
- Adept
- Range
- Touch
- Lasts
- Up to three days
- Discipline
- Containment
SStore a bounded quantity of warmth in a sealed ceramic jar
The casting. Charge through a root wick and remove it before sealing
Origin. Developed by Gableclay potters
Heat from the source; jar loses charge over three days
Crack the glaze or immerse in a large cold reservoir