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0.0.1The Tidemark Accord

The Tidemark Accord · Curated example · Read only

realm

The Glassreach League

Estuary towns that lend ships freely and remember debts precisely.

100 words

Every member town sends a delegate and a publicly readable account book to the annual assembly. A motion passes only when the ports paying for it accept the cost. Outsiders mistake this for government by merchants; the Reedhouse Communities hold enough ferry and grain shares to block any fleet levy.

The falling sea threatens the League before it threatens Lumeport. River barges are grounding among their own moorings. The League offers engineers to reopen the old channels, but its delegation wants control of the recovered Tide Ledger in exchange. Accepting their help could save a season and surrender a century.

See also
The Tidemark Accord
realm

Three shores share one sea, and none can afford to let it fall silent.

tidemark accord
Reedhouse Communities
culture

Families who treat a ferry route as a promise between neighbors.

tidemark accord
The First Empty Tide
event

The night a city found streets where its harbor should have been.

tidemark accord
The Basalt March
realm

A high coast whose stone roads outlast its rulers.

tidemark accord
Lumeport
city

A city built around the harbor bell whose silence everyone fears.

tidemark accord
The Hollow Sound
region

A sheltered sea uncovering the architecture of an older bargain.

tidemark accord